RUIN is a 3rd person action roguelike game our group of 6 students produced during the spring of 2021 in JAMK TiCorporate DemoLab course.
I signed up for the project to do C# programming in Unity as well as handling QA testing. On 15.1.2021 I wrote my goals down as follows:
"I want to become more confident in my programming which comes with experience so that I do not have to Google at every step, but can use my own skills and deduction to produce solutions on my own in future projects as well. Procedural generation and reusability of code are big priorities. Testing planning and testing itself is interesting to me."
This website serves as a post-mortem to the game production from my personal perspective.